Sound Player
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The Sound Player component is an invisible component that facilitates audio playback in the client. Each Sound Player component has one sound clip associated with it, and will play that clip on demand. There is a built in triggering system, as well as facilities to loop the sound while the trigger is set. Note that the sound clip needs to be a *.wav file, and that the clip becomes embedded within the window that the sound player is on - clients do not need access to a shared *.wav file.
Name |
Description |
Property Type |
Scripting |
Category |
Data Quality |
The data quality code for any tag bindings on this component. |
int |
.dataQuality |
Data |
Loop Count |
If Loop Mode is "Loop N Times", this is the "N". |
int |
.loopCount |
Behavior |
Loop Mode |
The Loop Mode determines how many times the sound is played when triggered. |
int |
.loopMode |
Behavior |
Mouseover Text |
The text that is displayed in the tooltip which pops up on mouseover of this component. |
String |
.toolTipText |
Common |
Mute |
If true, the clip will be muted during playback. |
boolean |
.mute |
Behavior |
Name |
The name of this component. |
String |
.name |
Common |
Play Mode |
The Play Mode determines whether the sound is played automatically on trigger or manually |
int |
.playMode |
Behavior |
Sound Data |
The clip that this component will play. |
byte[] |
.soundData |
Data |
Trigger |
The clip will be played when the trigger is true, if Play Mode is "ON_TRIGGER" |
boolean |
.trigger |
Data |
Volume |
The volume to use for playback (from 0.0 to 1.0). |
double |
.volume |
Behavior |
This component does not have scripting functions associated with it.
This component does not have extension functions associated with it.
mouse
mouseClicked
This event signifies a mouse click on the source component. A mouse click the combination of a mouse press and a mouse release, both of which must have occurred over the source component. Note that this event fires after the pressed and released events have fired.
.source |
The component that fired this event |
.button |
The code for the button that caused this event to fire. |
.clickCount |
The number of mouse clicks associated with this event. |
.x |
The x-coordinate (with respect to the source component) of this mouse event. |
.y |
The y-coordinate (with respect to the source component) of this mouse event. |
.popupTrigger |
Returns True (1) if this mouse event is a popup trigger. What constitutes a popup trigger is operating system dependent, which is why this abstraction exists. |
.altDown |
True (1) if the Alt key was held down during this event, false (0) otherwise. |
.controlDown |
True (1) if the Control key was held down during this event, false (0) otherwise. |
.shiftDown |
True (1) if the Shift key was held down during this event, false (0) otherwise. |
mouseEntered
This event fires when the mouse enters the space over the source component.
.source |
The component that fired this event |
.button |
The code for the button that caused this event to fire. |
.clickCount |
The number of mouse clicks associated with this event. |
.x |
The x-coordinate (with respect to the source component) of this mouse event. |
.y |
The y-coordinate (with respect to the source component) of this mouse event. |
.popupTrigger |
Returns True (1) if this mouse event is a popup trigger. What constitutes a popup trigger is operating system dependent, which is why this abstraction exists. |
.altDown |
True (1) if the Alt key was held down during this event, false (0) otherwise. |
.controlDown |
True (1) if the Control key was held down during this event, false (0) otherwise. |
.shiftDown |
True (1) if the Shift key was held down during this event, false (0) otherwise. |
mouseExited
This event fires when the mouse leaves the space over the source component.
.source |
The component that fired this event |
.button |
The code for the button that caused this event to fire. |
.clickCount |
The number of mouse clicks associated with this event. |
.x |
The x-coordinate (with respect to the source component) of this mouse event. |
.y |
The y-coordinate (with respect to the source component) of this mouse event. |
.popupTrigger |
Returns True (1) if this mouse event is a popup trigger. What constitutes a popup trigger is operating system dependent, which is why this abstraction exists. |
.altDown |
True (1) if the Alt key was held down during this event, false (0) otherwise. |
.controlDown |
True (1) if the Control key was held down during this event, false (0) otherwise. |
.shiftDown |
True (1) if the Shift key was held down during this event, false (0) otherwise. |
mousePressed
This event fires when a mouse button is pressed down on the source component.
.source |
The component that fired this event |
.button |
The code for the button that caused this event to fire. |
.clickCount |
The number of mouse clicks associated with this event. |
.x |
The x-coordinate (with respect to the source component) of this mouse event. |
.y |
The y-coordinate (with respect to the source component) of this mouse event. |
.popupTrigger |
Returns True (1) if this mouse event is a popup trigger. What constitutes a popup trigger is operating system dependent, which is why this abstraction exists. |
.altDown |
True (1) if the Alt key was held down during this event, false (0) otherwise. |
.controlDown |
True (1) if the Control key was held down during this event, false (0) otherwise. |
.shiftDown |
True (1) if the Shift key was held down during this event, false (0) otherwise. |
mouseReleased
This event fires when a mouse button is released, if that mouse button's press happened over this component.
.source |
The component that fired this event |
.button |
The code for the button that caused this event to fire. |
.clickCount |
The number of mouse clicks associated with this event. |
.x |
The x-coordinate (with respect to the source component) of this mouse event. |
.y |
The y-coordinate (with respect to the source component) of this mouse event. |
.popupTrigger |
Returns True (1) if this mouse event is a popup trigger. What constitutes a popup trigger is operating system dependent, which is why this abstraction exists. |
.altDown |
True (1) if the Alt key was held down during this event, false (0) otherwise. |
.controlDown |
True (1) if the Control key was held down during this event, false (0) otherwise. |
.shiftDown |
True (1) if the Shift key was held down during this event, false (0) otherwise. |
mouseMotion
mouseDragged
Fires when the mouse moves over a component after a button has been pushed.
.source |
The component that fired this event |
.button |
The code for the button that caused this event to fire. |
.clickCount |
The number of mouse clicks associated with this event. |
.x |
The x-coordinate (with respect to the source component) of this mouse event. |
.y |
The y-coordinate (with respect to the source component) of this mouse event. |
.popupTrigger |
Returns True (1) if this mouse event is a popup trigger. What constitutes a popup trigger is operating system dependent, which is why this abstraction exists. |
.altDown |
True (1) if the Alt key was held down during this event, false (0) otherwise. |
.controlDown |
True (1) if the Control key was held down during this event, false (0) otherwise. |
.shiftDown |
True (1) if the Shift key was held down during this event, false (0) otherwise. |
mouseMoved
Fires when the mouse moves over a component, but no buttons are pushed.
.source |
The component that fired this event |
.button |
The code for the button that caused this event to fire. |
.clickCount |
The number of mouse clicks associated with this event. |
.x |
The x-coordinate (with respect to the source component) of this mouse event. |
.y |
The y-coordinate (with respect to the source component) of this mouse event. |
.popupTrigger |
Returns True (1) if this mouse event is a popup trigger. What constitutes a popup trigger is operating system dependent, which is why this abstraction exists. |
.altDown |
True (1) if the Alt key was held down during this event, false (0) otherwise. |
.controlDown |
True (1) if the Control key was held down during this event, false (0) otherwise. |
.shiftDown |
True (1) if the Shift key was held down during this event, false (0) otherwise. |
propertyChange
propertyChange
Fires whenever a bindable property of the source component changes. This works for standard and custom (dynamic) properties.
.source |
The component that fired this event |
.newValue |
The new value that this property changed to. |
.oldValue |
The value that this property was before it changed. Note that not all components include an accurate oldValue in their events. |
.propertyName |
The name of the property that changed. NOTE: remember to always filter out these events for the property that you are looking for! Components often have many properties that change. |
There are no examples associated with this component.